Post by Mike Gale on Feb 16, 2009 21:27:17 GMT -5
CHANGE LOG
2.29a to 2.29c (2-16-09)
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-Duration on skeletons summoned from Black arrow increased to 60/60/60/80 from 20/20/20/30.
-Momentum no longer gives a 10% damage increase.
-Momentum movement speed scales with attack speed up to a maximum of 20%.
-Momentum rank 4 now increases attack and movement speed by 8% (from 10%).
-Dark Ranger attack speed decreased to 2.0 from 2.42.
2.28a to 2.29a (2-16-09)
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Major Additions:
Dark Ranger Redone!
The new skill set is as follows:
~Life Drain - Unchanged.
~Black Arrow - Unchanged.
~Dark Heart - An aura that augments friendly nearby summoned units owned by the Dark Ranger. This aura
increases the hitpoints of her minions by 10/20/30/40, damage by 2/4/6/8, and attack
speed by 25%.
~Dominate - An AoE spell that converts every non-hero unit in the target area to the Dark Rangers control.
After 10/20 seconds the converted minions die. Unit must be under level 6. This spell
damages the Dark ranger for 25% of her current hit points.
Heroes:
~Dark Ranger
-Rank 4 Black Arrow now only summons 1 skeletal minion.
-Summoned skeleton's from Black Arrow have had their duration reduced to 20/20/20/30 from 80/80/80/80.
-Damage dealt by Black Arrow increased to 5/10/15/20 from 2/5/10/15.
-The amount of health drained from Life Drain changed to 15/20/25/30 from 12.5/15/20/30.
~Mountain King
-Fixed Slam tooltip.
-Fixed concussion blow tooltip.
~Knut and Dorine
-Lowered the duration of Ancestor's call to 20 seconds from 30.
~Stalker
-Fixed Summon Owl Seeker tooltip.
~Protection Paladin
-Decreased mana cost of Holy light to 40 from 42.
~Heir to the Throne
-Reduced the cooldown on Lesser Holy Light to 45/45/45/45 seconds from 60/55/50/45 seconds.
-Duration of Avatar reduced to 20 seconds from 30.
-Mana cost of Avatar reduced to 100 from 150.
-Avatar cooldown reduced to 120 from 180.
~Ranger
-Damage dealt by searing arrows increased to 5/10/15/20 from 3/6/9/12.
-The scorpions summoned from scorpion trap have had their damage type changed to chaos from normal.
-The poison from scorpions now deals 15 damage a second from 4 damage a second.
-The damage type of Volley has been changed from Spells to Hero.
-The damage from volley has been increased to 15/30/45/60 from 10/20/30/40.
-The duration of ensnare on heroes has been increased to 3 seconds from 2.
-Fixed Barbed Net description.
~Warden
-Intercept no longer requires a target unit to perform.
-The images created when using 'No Escape!' now take normal damage rather that increased.
-Thrill of victory now gives a 5/10/15/20% dodge chance in addition to its previous effects.
-There should now be less of a delay between the end of blinking during Intercept and the fan of knives
slow effect.
-Thrill of Victory effect duration has been increased to 25 seconds from 15 seconds.
~Mana Feeder
-The amount of mana beasts spawned form Mana Leech has been changed to 4/6/8/10 from 2/4/6/10.
-Mana Leeches will now spawn if a unit dies in addition to when the units mana reaches 0 (only one
effect can occur per single buff).
-Cooldown on Mana leech reduced to 10 from 20.
-Mana Leech cost changed to 20/30/40/50 from 120/120/120/120.
-Mana damage dealt by mana leech reduced to 5/10/15/20 from 5/10/15/30.
-Health damage dealt by mana leech reduced to 2.5/5/7.5/10 from 2.5/5/7.5/15.
-Mana Leech is now autocast.
-Mana Leech duration reduced to 15 seconds from 30.
-The spawned Mana Beasts form Mana Leech have had their hit points reduced to 100 from 240.
-Mana Beasts have had their armor type reduced from medium to unarmored.
-Updated Mana Leech Tooltip.
~Protection Paladin
-All tooltips now have a cooldown.
-Rank 2 Divine Light has had its cooldown reduced to 120 from 180.
-Cooldown on Divine shield reduced to 30/30/30/30 from 35/40/45/45.
Units:
-Goblin Lab hotkeys for the telescope and land rover changed to Q and E.
-The Moon Well located at the Night Elf spawn has had its healing ability removed.
Items:
~Gems
-All gems now share the same cooldown, and cooldown durations are based upon the level of the gem.
-Level 1 gems....30 seconds
-Level 2 gems....60 seconds
-Level 3 gems....120 seconds
-Level 4 gems....120 seconds
-You can no longer target self or friends with the violet gem.
-Potion of Greater health price cost increased to 100 gold from 50.
-All potions should now have a cooldown on their tooltips.
-Rearranged Orb of Fire's button position.
-The weaker healing potions, Potion of Healing and Potion of Mana, have been removed from the game.
Misc:
-Cleaned up some memory leaks.
-Hearthing will no longer display an idle worker for a short second.