Post by Mike Gale on Feb 13, 2009 18:46:31 GMT -5
DOWNLOAD
www.hiveworkshop.com/forums/resource.php?t=115140
VOTE SIEGE!
CHANGE LOG
2.27c to 2.28a (2-13-09)
_______________
Major Additions:
New Ending Camera Pan!
When the game ends the entire map is revealed and the players' cameras will pan around different parts
of the kingdom for a more cinematic ending.
Warden Redone!
The Warden has had a revamp on some of her abilities. They are now as follows:
~Intercept - Blink to target enemy and deal X damage to all adjacent enemies. Also slows the
movement speed of the target and adjacent enemies.
~Shadow Strike - Unchanged
~Thrill of Victory - Every kill the warden makes increases her damage by 1/2/3/4 for 15 seconds up to a maximum
of 25. Each kill refreshes the buff.
~No Escape - The Warden creates 4 clones of herself for 20 seconds which deal 30% damage.
Heroes:
~All
-Global experience gain has been disabled.
-Experience gain range has been changed to 1800.
~Knut and Dorine
-Fixed Ancestor's call tooltip to no longer state knut's charge duration and damage, as he only uses
his normal charge during this time.
~Necromancer
-Skeletal Monstrosities now have a base duration of 120 seconds (was 60 seconds).
-Reduced cooldown on Rank 2 Reconstruction to 30 seconds from 40.
~Storm Shaman
-The research tooltip of chain lightning should now display the proper damage dealt.
~Stalker
-Explosive trap full damage changed to 10/15/20/25 from 7.5/13.34/18.34/25. Half damage remains
unchanged.
-Explosive trap mana cost changed to 25/50/75/100 from 66/66/66/66.
-The Owl Seeker is now brown.
-Summon Owl Seeker cooldown reduced to 10 seconds from 60. Only 1 Owl Seeker may be summoned at a
time.
Units:
-Ancient City Lord, the optional boss, and his minions can no longer be resurected with the Rune of
Animation.
-Akama, the optional boss, has had his hit point regeneration reduced to 1.0 from 2.05.
-The buildable structures outpost and healing spring have been removed from the game.
-Guard Towers arenow limited to 1 per player and can be hearthed to.
-Guard Tower defense reduced to 0 from 5.
-Guard tower hit points reduced to 600 from 900.
Items:
-Potion of Mana, Potion of Greater Mana, Potion of Health and Potion of Greater Health now share the
same cooldown.
-Healing Potions' cooldowns set to 120 seconds from 90.
-Hearth Stone Upgrade Recipes now display the upgraded hearthstone's stats.
-Hearth Stone tooltip editted.
-Only 1 Hearth Stone can now be carried at a time.
Misc:
-Creeps no longer sleep at night.
-Players can now attack neutral passive units.
-The gems given to each team during the random gem event will now be placed near the transmutation
vendors instead of the healing springs.
-Fixed a bug where Team 2 had a couple spots revealed that shouldn't have been.
www.hiveworkshop.com/forums/resource.php?t=115140
VOTE SIEGE!
CHANGE LOG
2.27c to 2.28a (2-13-09)
_______________
Major Additions:
New Ending Camera Pan!
When the game ends the entire map is revealed and the players' cameras will pan around different parts
of the kingdom for a more cinematic ending.
Warden Redone!
The Warden has had a revamp on some of her abilities. They are now as follows:
~Intercept - Blink to target enemy and deal X damage to all adjacent enemies. Also slows the
movement speed of the target and adjacent enemies.
~Shadow Strike - Unchanged
~Thrill of Victory - Every kill the warden makes increases her damage by 1/2/3/4 for 15 seconds up to a maximum
of 25. Each kill refreshes the buff.
~No Escape - The Warden creates 4 clones of herself for 20 seconds which deal 30% damage.
Heroes:
~All
-Global experience gain has been disabled.
-Experience gain range has been changed to 1800.
~Knut and Dorine
-Fixed Ancestor's call tooltip to no longer state knut's charge duration and damage, as he only uses
his normal charge during this time.
~Necromancer
-Skeletal Monstrosities now have a base duration of 120 seconds (was 60 seconds).
-Reduced cooldown on Rank 2 Reconstruction to 30 seconds from 40.
~Storm Shaman
-The research tooltip of chain lightning should now display the proper damage dealt.
~Stalker
-Explosive trap full damage changed to 10/15/20/25 from 7.5/13.34/18.34/25. Half damage remains
unchanged.
-Explosive trap mana cost changed to 25/50/75/100 from 66/66/66/66.
-The Owl Seeker is now brown.
-Summon Owl Seeker cooldown reduced to 10 seconds from 60. Only 1 Owl Seeker may be summoned at a
time.
Units:
-Ancient City Lord, the optional boss, and his minions can no longer be resurected with the Rune of
Animation.
-Akama, the optional boss, has had his hit point regeneration reduced to 1.0 from 2.05.
-The buildable structures outpost and healing spring have been removed from the game.
-Guard Towers arenow limited to 1 per player and can be hearthed to.
-Guard Tower defense reduced to 0 from 5.
-Guard tower hit points reduced to 600 from 900.
Items:
-Potion of Mana, Potion of Greater Mana, Potion of Health and Potion of Greater Health now share the
same cooldown.
-Healing Potions' cooldowns set to 120 seconds from 90.
-Hearth Stone Upgrade Recipes now display the upgraded hearthstone's stats.
-Hearth Stone tooltip editted.
-Only 1 Hearth Stone can now be carried at a time.
Misc:
-Creeps no longer sleep at night.
-Players can now attack neutral passive units.
-The gems given to each team during the random gem event will now be placed near the transmutation
vendors instead of the healing springs.
-Fixed a bug where Team 2 had a couple spots revealed that shouldn't have been.