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Post by Mike Gale on Feb 1, 2009 18:38:48 GMT -5
CHANGE LOG
2.18a to 2.19a (2/1/08) _______________ Major Additions: Help system Implemented! Typing -help in game after you have chosen a character will give a 40-60 second quick introduction to SIEGE! and your starting town.
Shadow Hunter redone! Healing Wave - Remains unchanged Serpent Ward - Remains unchanged Hex - Now has an AoE indicator rather than a select unit casting type. Fire Elemental Totem - Summons a totem that allows a Fire Elemental to survive in the mortal realm. The Fire Elemental can not survive a long distance from the totem, so if he strays form it he will move back to its location. When the Fire Elemental dies it will explode and damage all nearby enemy units.
Heroes: ~Forgotten Rogue -Fixed a bug where using the Battle Standard would make the rogue go stealth.
~Knut and Dorine -There's a known issue where Knut will, on rare occasions, create a duplicate collar, leaving it on the ground. If the collar is picked up it will now be removed from the game rather than taking up an inventory slot. -Dorine Elf has been renamed to Dorine Fel.
Units: -Cannon Towers should no longer display a number next to their attacks as if they could be upgraded.
Items: -Violet Gem should now be working properly.
Misc: -Reworded and fixed some tooltip typos. -Some critters were nuetral hostile, this has been addressed.
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