Post by Mike Gale on Jan 15, 2009 8:09:47 GMT -5
2.143 to 2.145 (Quickfix)
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-Fixed a bug where an extra icon showed up when using the Forgotten Rogue's cheap shot ability.
-The chat command -spawn should now properly work for dark green and brown
-Dark Green and Brown should now properly exit the game when it ends.
2.142 to 2.143
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Major Additions:
-SIEGE! is now 5v5! Please keep an eye out for bugs related to dark green and brown, the last slot
on each team.
-New Hero! ~Forgotten Rogue~
A powerful melee stealth class with a few cool tricks up his sleeve.
His skills include:
~Flash Bomb - AoE Stun + Damage and Stealth for 60 seconds.
~Vanish - Create an image of yourself that deals 10/20/30/50% of your damage depending on the skill
level. The rogue also goes into stealth for 60 seconds.
~Cheap Shot - Instantly move to the target enemy's location. If the strike hits the target it will
deal double damage and stun them.
~Quick Blades (Ultimate) - gain 40/80% attack speed and 25% movement speed. Enemies adjacent to
your target are also struck by your swings.
-More Terrain Work!
The towns have been redesigned for a more city-type feeling instead of the previous shabby outpost
look they had going on. The blacksmith and goblin quest lines are now closer together in town,
the shops have been moved inside and kept together, and the over all layout should feel more clean,
structured, and conveniant.
Heroes:
-Reduced the Dreadlord's Life Steal aura to 5/10/15/20% from 15/20/30/45%
-Dreadlord's summoned infernal from his rank 1 ultimate now has normal damage type instead of chaos.
-Fixed a bug where the Storm Shaman's skills would disapear for a split second when he used Rage of
Thunder.
-All heroes attribute bonus max level has been reduced to 6 as this is the most you can learn
without missing out on other skills.
Items:
-Reduced Mask of Death's price down to 100 medallions from 125 medallions
-Reduced Mask of Death's life steal bonus to 10% from 25%
-Removed Command Aura from the Keeper of Earth summoned from the Keeper's Rune of Earth
-Added Hearthstone's cooldown to its description.
Units:
-New Unit! The Land Rover
The Land Rover can be purchased at the goblin laboratory, essentially replacing the goblin zepplin.
This unit is cheap and fast, but has only 1 HP. If it is struck once in combat it will break down and
the player will need to purchase another Land Rover.
-Took out the plaguecloud from the murlocs as it is the prime suspect with a nasty bug involving the
Murloc King not respawning.
-Took out frenzy from the troll-axe throwers and blackrock shamans as this was causing a similar, but
more rare bug with the corresponding bosses. The unholy frenzy was also causing more frustration
than a challenging experience with these bosses.
-Removed Goblin Zeppelins from the game. There were some areas that could be used as potential exploits
if gone to by air.
-Reduced the level of mirror image down to 1 for all NPCs that use it. It was causing frustration.
Misc. Tweaks:
-Removed the taverns from the towns and placed them in the mountains. Both teams now share the same
taverns.
-Removed the Warning for skipping the intro cinematic since it is no longer enabled.
-Removed the "LET THE SIEGE BEGIN" message shown after choosing a time limit and moved it to be shown
at the beginning.
-Added Rune Icons above the vendors that sell gems. More icons for different vendors are planned for a
later patch.
-The spawned unit Overlord has had its bounty correctly set to 5 gold, as is consistant with all spawned
units.
-Moved the Taurens a little bit to the northeast to try and avoid the incoming overlords from the middle
spawn.
-The first gate in the southern forest has been fixed to no longer be able to walk by it without breaking
it open.
-Centaur Boss had a extra message displaying when it was defeated. It has been removed.
-Murloc Fish Botique should no longer cause units to occasioanlly be trapped behind mushrooms after
hearthing.
-Removed around 100 nuetral hostile units to allow a quicker game start.
-A lot of behind the scenes trigger coding has been optimized and cleaned up.
-You may now type -60, as well as the original -normal, to vote for normal game mode.
-Changed the idle worker icon and tooltips to idle units.
-The Land Rover shows up as an idle unit.
-A bug where player owned units would patrol on their own should now be fixed
-Players should now lose sight of the Hero Taverns after choosing a hero.