Post by Mike Gale on Feb 23, 2009 22:54:40 GMT -5
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www.hiveworkshop.com/forums/resource.php?p=1025332#post1025332
CHANGE LOG
2.31c to 2.32a (2-23-09)
______________
Major Additions:
-AR Mode implemented!
Bloodmage redone!
The new Skillset is as follows:
~Flamestrike - Damage adjustments.
~Arcane Missiles - AoE damage and 1 second stun.
~Banish - Duration adjustments.
~Inferno - Large, channeled, damaging AoE around the caster that leaves a lingering fire on enemy units.
Heroes:
~Beastmaster
-Bear's Bash tooltip now states the correct stun chance and duration.
~Blademaster
-Iron Will now displays a buff on the Blademaster when it activates.
~Bloodmage
-Flamestrike will no longer hurt the caster.
-Flamestrike casting time reduced to 1 second from 1.33 seconds.
-Flamestrike mana cost changed to 60/90/120/150.
-Added cooldown to flamestrike tooltip.
-Banish cooldown increased to 20 seconds from .
-All ranks for banish now lower movement speed by 50% from 80%.
~Dark Ranger
-Dark Heart debuff tooltip adjusted.
~Dreadlord
-Dark Portal tooltip corrected to show the stun and damage dealt by the emerging infernal.
-Demons summoned from Dark Portal are now level 3.
-Dark Nova slow effect reduced to 40% from 70%.
-Dark Nova slow effect duration decreased to 2 seconds on both heroes and normal units.
-The Stun effect of sleep's initial duration has been reduced to .1 seconds from 2.
~Necromancer
-Skeletal Monstrosities base damage increased to 45 from 20.
-Skeletal Monstrosities defense increased to 5 from 3.
-Skeletal Monstrosities base hit points increased to 300 from 100.
-Skeletal Monstrisities hit point regeneration increased to 2 from 0.5.
-Skeletal Monstrosities are now targeted in combat as heroes.
~Ranger
-Searing Arrows has been replaced with Cold Arrows.
~Retribution Paladin
-Holy Fire's DoT effect has been changed to damage once a second from every 3 seconds.
-Holy Fire's DoT effect duration has been changed to 4 seconds from 15.1.
-Holy Fire's DoT damage effect has been changed to 5/10/15/20 from 5/10/20/30.
-The initial Damage caused by holy fire has been changed to 30/60/90/120.
-Seal of Justice DoT duration changed to 6 from from 12. The total damage dealt over the DoTs life span
remains unchanged.
~Shadow Hunter
-Fire Elemental will now automatically cast immolation when it is summoned.
~Stalker
-Corrected Summon Owl Seeker tooltip to no longer state only 1 owl can be summoned.
-Corrected Summon Owl Seeker tooltip to display correct cooldown.
~Storm Shaman
-Static Discharge chance to proc changed to 50/50/50/50% from 20/30/40/50%.
-Static Discharge procs now deal 5/10/15/20 damage.
-Static Discharge no longer stuns attacking units.
-Static Discharge now procs on ranged and melee attacking units.
-Static Discharge procs now consume 5/10/15/20 of the shaman's mana.
Units:
-Many creeps have had their acquisition range increased.
-Corrupted Ancient Corruptors are now ranged attackers.
-Mana Tank hotkey has been fixed.
-Mana Tank cost reduced to 2000 gold from 2500.
-Mana Tank's Mana Cannon ability has had its SFX changed.
Items:
-Rune of Demonic Power will no longer hurt the caster.
-Corrected Tier 6 transmute to state Rune of Demonic Power rather than Pit Lord's Rune of Infernal Power.
Misc:
-Updated loading screen.
-Made some touch ups on the terrain.
-Experience gained from quests increased 25%.
-The floating text displayed when picking up a bought quest item has been adjusted to display the correct
experience rewarded.
-Spells now deal only 50% of normal damage to fortified armor (commonly used for buildings).
-The stock start delay for heroes has been increased to 26 seconds from 16 to allow the host to choose
a mode.
-Game modes are no longer voted on, and must be chosen by Player 1 within the first 25 seconds.
www.hiveworkshop.com/forums/resource.php?p=1025332#post1025332
CHANGE LOG
2.31c to 2.32a (2-23-09)
______________
Major Additions:
-AR Mode implemented!
Bloodmage redone!
The new Skillset is as follows:
~Flamestrike - Damage adjustments.
~Arcane Missiles - AoE damage and 1 second stun.
~Banish - Duration adjustments.
~Inferno - Large, channeled, damaging AoE around the caster that leaves a lingering fire on enemy units.
Heroes:
~Beastmaster
-Bear's Bash tooltip now states the correct stun chance and duration.
~Blademaster
-Iron Will now displays a buff on the Blademaster when it activates.
~Bloodmage
-Flamestrike will no longer hurt the caster.
-Flamestrike casting time reduced to 1 second from 1.33 seconds.
-Flamestrike mana cost changed to 60/90/120/150.
-Added cooldown to flamestrike tooltip.
-Banish cooldown increased to 20 seconds from .
-All ranks for banish now lower movement speed by 50% from 80%.
~Dark Ranger
-Dark Heart debuff tooltip adjusted.
~Dreadlord
-Dark Portal tooltip corrected to show the stun and damage dealt by the emerging infernal.
-Demons summoned from Dark Portal are now level 3.
-Dark Nova slow effect reduced to 40% from 70%.
-Dark Nova slow effect duration decreased to 2 seconds on both heroes and normal units.
-The Stun effect of sleep's initial duration has been reduced to .1 seconds from 2.
~Necromancer
-Skeletal Monstrosities base damage increased to 45 from 20.
-Skeletal Monstrosities defense increased to 5 from 3.
-Skeletal Monstrosities base hit points increased to 300 from 100.
-Skeletal Monstrisities hit point regeneration increased to 2 from 0.5.
-Skeletal Monstrosities are now targeted in combat as heroes.
~Ranger
-Searing Arrows has been replaced with Cold Arrows.
~Retribution Paladin
-Holy Fire's DoT effect has been changed to damage once a second from every 3 seconds.
-Holy Fire's DoT effect duration has been changed to 4 seconds from 15.1.
-Holy Fire's DoT damage effect has been changed to 5/10/15/20 from 5/10/20/30.
-The initial Damage caused by holy fire has been changed to 30/60/90/120.
-Seal of Justice DoT duration changed to 6 from from 12. The total damage dealt over the DoTs life span
remains unchanged.
~Shadow Hunter
-Fire Elemental will now automatically cast immolation when it is summoned.
~Stalker
-Corrected Summon Owl Seeker tooltip to no longer state only 1 owl can be summoned.
-Corrected Summon Owl Seeker tooltip to display correct cooldown.
~Storm Shaman
-Static Discharge chance to proc changed to 50/50/50/50% from 20/30/40/50%.
-Static Discharge procs now deal 5/10/15/20 damage.
-Static Discharge no longer stuns attacking units.
-Static Discharge now procs on ranged and melee attacking units.
-Static Discharge procs now consume 5/10/15/20 of the shaman's mana.
Units:
-Many creeps have had their acquisition range increased.
-Corrupted Ancient Corruptors are now ranged attackers.
-Mana Tank hotkey has been fixed.
-Mana Tank cost reduced to 2000 gold from 2500.
-Mana Tank's Mana Cannon ability has had its SFX changed.
Items:
-Rune of Demonic Power will no longer hurt the caster.
-Corrected Tier 6 transmute to state Rune of Demonic Power rather than Pit Lord's Rune of Infernal Power.
Misc:
-Updated loading screen.
-Made some touch ups on the terrain.
-Experience gained from quests increased 25%.
-The floating text displayed when picking up a bought quest item has been adjusted to display the correct
experience rewarded.
-Spells now deal only 50% of normal damage to fortified armor (commonly used for buildings).
-The stock start delay for heroes has been increased to 26 seconds from 16 to allow the host to choose
a mode.
-Game modes are no longer voted on, and must be chosen by Player 1 within the first 25 seconds.