Post by Mike Gale on Mar 5, 2009 10:51:41 GMT -5
CHANGE LOG
2.36c to 2.36f (QUICKFIX)
______________
-Fixed Dark Portal's Special Effect to correctly destroy itself.
-Tier 4 transmute should now successfully remove a black or white gem from the purchasing hero's inventory.
2.34b to 2.36c (3-04-09)
______________
Major Additions:
Heroes:
~Dreadlord
-Dark Portal duration reduced to 10 seconds from 20.
-Added size increase to Sleep research tooltip.
~Mana Feeder
-Mana Leech now spawns 2/3/4/5 mana beasts, rather than 4/6/8/10
-Mana Leech duration on heroes reduced to 5 seconds from 15.
-Mana Leech duration on normal units reduced to 10 seconds from 15.
-Mana Beasts, summoned from the Mana Leech skill, have had their duration reduced to 5 seconds from 10.
~Shadow Hunter
-Fire Elemental range (before he patrols back to totem) increased to 1000 from 600.
~Tauren Chieftain
-Fixed Cleaving Attck level requirement to match the default ultimate's.
-Removed the hotkey labeling from Cleaving Attacks normal tooltip since it is a passive ability.
~Warden
-Phantasm duration reduced to 15 seconds from 20.
-Initial damage dealt by shadow strike reduced to 75/100/125/150 from 50/100/150/200.
Units:
-Artisans will now drop Dagger of Escape if they acquire it.
Items:
-Kelen's Dagger of Escape's blink ability now shares the same cooldown as Void Walkers on use ability.
-Ancestral Staff now states the movement and attack speed bonus.
-Staff of silence now displays the duration of its silence effect.
-Staff of Silence hero duration increased to 12 seconds from 6.
-Staff of Silence cooldown increased to 40 seconds from 20.
-Pact of Health restock time reduced to 1 from 60.
-Pact of Health cost reduced to 10 medallions from 20.
-King's Honor restock time reduced to 1 from 60.
-King's Honor cost reduced to 10 medallions from 20.
-Royal Seal restock time reduced to 1 from 60.
-Royal Seal cost reduced to 10 medallions from 20.
-Buy and sell medallion options added to every spawn shop.
-The weapon tiers for heroes with Intelligence as a primary stat now display the correct mana regen given.
-Tier 4 weapon transmuting with gems now requires a white or black gem (was violet, yellow and teal gem).
-Failing to transmute a hearthstone will now properly refund the gold cost.
-Rank 4 Hearthstone cost reduced to 1200 from 1300.
-Removed casting time on Rune of Demonic power.
Misc:
-Fixed the text in the attribute tooltip for the amount of damage that is increased for each point
in a hero's primary stat.
-When Mannoroth is killed, the gates surrounding his prison will break immediately, rather than after he
spawns at his new location.
-Cleaned up some behind the scenes code.
-Objectives displayed to players at start of game now lasts 30 seconds from 20.
-All heroes have been given a single proper name (no more random names) except for Protection Paladins.
-All spawn bosses have been given a single proper name.
-Toll Taking Bandit renamed to Bandit Lord
2.36c to 2.36f (QUICKFIX)
______________
-Fixed Dark Portal's Special Effect to correctly destroy itself.
-Tier 4 transmute should now successfully remove a black or white gem from the purchasing hero's inventory.
2.34b to 2.36c (3-04-09)
______________
Major Additions:
Heroes:
~Dreadlord
-Dark Portal duration reduced to 10 seconds from 20.
-Added size increase to Sleep research tooltip.
~Mana Feeder
-Mana Leech now spawns 2/3/4/5 mana beasts, rather than 4/6/8/10
-Mana Leech duration on heroes reduced to 5 seconds from 15.
-Mana Leech duration on normal units reduced to 10 seconds from 15.
-Mana Beasts, summoned from the Mana Leech skill, have had their duration reduced to 5 seconds from 10.
~Shadow Hunter
-Fire Elemental range (before he patrols back to totem) increased to 1000 from 600.
~Tauren Chieftain
-Fixed Cleaving Attck level requirement to match the default ultimate's.
-Removed the hotkey labeling from Cleaving Attacks normal tooltip since it is a passive ability.
~Warden
-Phantasm duration reduced to 15 seconds from 20.
-Initial damage dealt by shadow strike reduced to 75/100/125/150 from 50/100/150/200.
Units:
-Artisans will now drop Dagger of Escape if they acquire it.
Items:
-Kelen's Dagger of Escape's blink ability now shares the same cooldown as Void Walkers on use ability.
-Ancestral Staff now states the movement and attack speed bonus.
-Staff of silence now displays the duration of its silence effect.
-Staff of Silence hero duration increased to 12 seconds from 6.
-Staff of Silence cooldown increased to 40 seconds from 20.
-Pact of Health restock time reduced to 1 from 60.
-Pact of Health cost reduced to 10 medallions from 20.
-King's Honor restock time reduced to 1 from 60.
-King's Honor cost reduced to 10 medallions from 20.
-Royal Seal restock time reduced to 1 from 60.
-Royal Seal cost reduced to 10 medallions from 20.
-Buy and sell medallion options added to every spawn shop.
-The weapon tiers for heroes with Intelligence as a primary stat now display the correct mana regen given.
-Tier 4 weapon transmuting with gems now requires a white or black gem (was violet, yellow and teal gem).
-Failing to transmute a hearthstone will now properly refund the gold cost.
-Rank 4 Hearthstone cost reduced to 1200 from 1300.
-Removed casting time on Rune of Demonic power.
Misc:
-Fixed the text in the attribute tooltip for the amount of damage that is increased for each point
in a hero's primary stat.
-When Mannoroth is killed, the gates surrounding his prison will break immediately, rather than after he
spawns at his new location.
-Cleaned up some behind the scenes code.
-Objectives displayed to players at start of game now lasts 30 seconds from 20.
-All heroes have been given a single proper name (no more random names) except for Protection Paladins.
-All spawn bosses have been given a single proper name.
-Toll Taking Bandit renamed to Bandit Lord